Shot capacity: 8 Capacity: 56 Significantly better than the Pump Shotgun, but faster to run out of bullets. Tier 1 weapon
Submachine gun (SMG)
Shot Capacity: 50 Capacity: 650 Deals less damage than the shotgun in one clip. Tier 1 weapon
Silenced Submachine gun
Shot capacity: 50 Capacity: 650 Deals more damage than the submachine gun. Tier 1 weapon
Tactical shotgun
Shot capacity: 10 Capacity: 128 Deals more damage than the pump shotgun and does not require to be pumped after a shot was taken. Tier 2 weapon
Combat shotgun
Shot capacity: 10 Capacity: 90 Deals powerful damage at close range and does not require to be pumped after a shot was taken. Effective against tanks. Tier 2 weapon
Hunting rifle
Shot capacity: 15 Capacity: 180 Most accurate rifle in the game. Tier 2 weapon
Sniper rifle
Shot capacity: 30 Capacity: 180 Deals high damage against special zombies like tanks and smokers. Tier 2 weapon
M-16 assault rifle
Shot capacity: 50 Capacity: 360 Overall better than SMG and Silenced SMG. Also balanced in accuracy, damage and adaptability. Tier 2 weapon
Shot capacity: 40 Capacity: 360 Enhanced Stopping power but slower fire rate and less accuracy. Tier 2 weapon
Grenade Launcher
Shot capacity: 1 Capacity: 30 Cannot recharge ammo from piles of ammo. Be careful and use this weapon wisely. Good for crowd control and very good against tanks, chargers and witches. Special Tier
M60
Shot capacity: 150 Capacity: 0 Never recharges but is dropped when ammo is depleted. Very powerful weapon but use it with moderation. Special Tier